Nov. 20, 2018 - Substance Designer
Footprinted Soil Texture
A procedurally generated tileable texture of footprints in dry soil with pebbles and pine needles.

Nov. 20, 2018 - Substance Designer
A procedurally generated tileable texture of footprints in dry soil with pebbles and pine needles.
Sep. 26, 2017 - Blender
A sunny courtyard modeled in blender, using textures from Pixel Furnace, inspired by a small square in Italy.
Aug. 17, 2017 - Android, Unity3D
Enjoy a relaxing game of mini golf in a beautiful, atmospheric world.
Jun. 03, 2017 - Blender
On the weekend I was motivated to create another artwork for the Blenderartists weekend competition.
Apr. 17, 2017 - Blender, Photoshop
A closeup render of a detailed rock floor texture.
Mar. 20, 2017 - Android, Unity
Punch filthy squirrels off your favourite tree in this fast-paced Android game.
Sep. 24, 2016 - Blender
A slightly unrealistic ocean render, inspired by a volumetric light effects tutorial.
Aug. 10, 2016 - Blender
A simple quadcopter drone modeled in Blender and rendered in Cycles, non-competing entry to the "Drones" Weekend Challenge on Blenderartists.
Aug. 08, 2016 - Blender
A colorful render of some plastic pearls in evening light. This entry to the Blenderartists Weekend Challenge "Closeup" was voted the winning render, so I could choose the topic for next week: Drones.
Jun. 24, 2016 - Blender
I submitted a lawn mowing robot at his work on a grass field for the blender weekend contest on blenderartists.org.
This weeks topic was "Perfection".
Apr. 30, 2016 - Blender
Created as entry for the Blenderartists Weekend Challenge themed "Light". A simple light bulb with floating particles.
Feb. 03, 2016 - Blender
I modeled a chessboard with pieces.
Jun. 11, 2015 - Blender
A procedural texture of a wooden floor, created in blender's node editor.
Jun. 09, 2015 - Blender, 123D Catch
This is a model of a small dragon statue that I 3D scanned with my phone.
Feb. 02, 2015 - Blender
A grass particle system made in Blender using multiple grass and weed models.